Midnight Girl
Midnight Girl is a 2D point-and-click adventure game, developed by the Copenhaged-based game studio Italic. The game takes place in France during the Sixties. The story, mood, and style of the game are inspired by the city of Paris, Belgian comics and heist films from the Sixties. The game focuses on story, atmosphere and character development.

My role
I was an intern at Italic for 5 months in connection with my studies, and was subsequently hired as a part-time student worker for an additional 5 months.
During my time at the studio, I assisted with setting up levels in Unity, implementing dialogue and sound, and testing and balancing. I also worked with the lead level designer in designing and adjusting the puzzles and flow of each level. Finally, I assisted with the creation of cinematic sequences for the game, using Unity Timeline.